Some simple concepts can be learned directly from sensory primitives. A Lego NXT robot running Asa H software can:
sense an object inside its gripper's jaws at time step 1
close the gripper at time step 2
feel forces on the gripper jaws at time step 3
In this way Asa H learns the "grasp" concept. If an observer inputs the word "grasp" at the same time then Asa H associates this name with the concept it learns.
As another example of a low level concept Asa H can learn:
with the robot moving forward at time step 1
sensing an object far ahead at time step 1
with the robot moving forward at time step 2
sensing an object near ahead at time step 2
sense a force of frontal impact at time step 3
In this way Asa H learns the "collision" concept. If an observer inputs the word "collision" at the same time then Asa H associates this name with the concept it learns.
At the next higher level up in the Asa H hierarchical case memory Asa H learns:
sensing a collision at time step 1*
(some) sensor input sticking high (failing) at time step 2*
(some) sensor input sticking high at time step 3*
(some) sensor input sticking high at time step 4*
etc.......
In this way Asa H learns the higher level concept "damage." Again, if an observer sees the sensor
fall off and inputs the word "damage" then Asa H associates this name with the concept it learns.
Some of the important concepts that Asa H needs to know are at still higher levels in the case memory hierarchy. These concepts emerge after the lower level concepts have been developed.
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